Draco Felis

Stimulating creativity

Draco Felis uses new media to help creative people develop their skills and promote their work.

Based in Orlando, Florida, the company's activities include online marketing via social media such as Facebook, MySpace, and Twitter, creating training courses, and running live art & performance events.

Draco Felis works with clients in both the USA and the UK, and specialises in using the net to create worldwide markets and to open up new audiences for creative people.

Our ethos

We believe in empowering individuals and helping them to express themselves without relying on big media companies for funding or distribution.

We believe strongly that there is a wealth of unseen creative talent that, with the right tools and exposure, can find an appreciative audience.

Our goal is to make that happen.

More information

Tel: 407.252.4913 / 407.965.6205
Email: info@dracofelis.com


If you're looking for information about upcomingFerox shows, visit the Ferox Facebook page.
Anna "Maiya" Young Kelland
Anna has over 15 years experience in managing events and curating art venues. These have ranged from fine art galleries to live body art shows, dance performances, corporate entertainment and local events. 

Anna is also an artist working in mixed media, and is producing a multimedia graphic novel, Fas Ferox, with best-selling author Neil Gaiman as creative consultant.
Matt Kelland
Matt has been an entrepreneur for 15 years, and has been a co-founder of successful businesses as diverse as UK Online, the first commercial ISP in Britain, and nGame, the first mobile phone games publisher/developer. In 2005 he co-founded Moviestorm, a ground-breaking virtual movie studio in Cambridge, UK. In 2010, after moving to the US, he co-founded digital media publisher Hukilau, based in Los Angeles.

Matt's passion is finding new ways to use emerging technology in creative fields.  He is an experienced writer, speaker, and trainer, and is used to working on all aspects of a business from product design to marketing. He has worked as journalist, editor, & publisher in both traditional and online magazines, and has designed many games, including the BAFTA-nominated Merchant Princes. Matt was also principal author of Machinima (2005).